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Legends' Quest

Legends' Quest

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Quick Overview
  • Time: 4 hours


    Quests:  Heroes' Quest, Family Crest, Shilo Village, Underground Pass, Waterfall Quest, 107 Quest Point

    Skills: Level 52 Mining, Level 50 Agility, Level 50 Crafting, Level 50 Smithing, Level 50 Strength, Level 50 Thieving, Level 42 Prayer, Level 56 Magic, Level50 Woodcutting, Level 45 Herblore


    Access to the Legends' Guild (including shop to buy the cape of legends).

    The ability to wield the dragon sq shield.

    7,650 experience each in four skills of your choice (limited to Attack, Defence, Strength, Hitpoints, Prayer, Magic, Woodcutting, Crafting, Smithing, Herblore, Agility, Thieving. It is possible to choose the same skill several times).

    The ability to charge your Skills necklace or Combat bracelet at the Legends' Guild or the Fountain of Rune.

    Access to the Kharazi Jungle and a vine shortcut into it, requiring 79 Agility.

    Radimus Erkle will provide replacement dark daggers, which can be investigated via right-click to switch appearance between a dark or glowing dagger.

    Quest points gained upon completion: 4


Legends' Quest is a quest in which the player is sent by Guildmaster Radimus Erkle to explore and map the Kharazi Jungle on the southern part of Karamja, establish relations with the natives and obtain a gift from them.

Legends' Quest was the 50th quest to be released, and the last quest to be released before the launch of the RuneScape 2 beta. It was the first quest to be rated Master.

Only the elite are allowed to call themselves a Legend of RuneScape. Do you have what it takes to make it into the guild?


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